@FunBike31 DLSS is niche at best, it's hard to implement and rare to see on games. Meanwhile AMD's FSR which does basicially the same, granted it does look worse at anything below quality setting, but it's far easier to implement and already has more games supporting it than DLSS, modded and official. To demonstrate how easy it is to implement FSR, it took the devs of godfal literal 2 hours to implement it and modders added FSR in GTA 5 and Cossetta in no time. I don't know why you're even mentioning the 2 engines, sure you can use their dlss plugin but it requires a lot of work to function properly, since you have no clue about programming and game design you'd obviously not know. So please stop embarresing yourself.
Sadly due to driver overhead the FPS difference in competitive games such as CSGO isnt just 4fps, a lot more. To illustrate the problem, when taking a game like valorant, my 5700xt will net me around 450 - 500FPS on average, while an RTX 3900 would only net me an average of 300fps, the reason for this is the driver overhead problem. While the RTX 3900 would destroy my 5700xt in RTX, 4k, and other high resolution games, in competitive CPU bound games, my last gen 5700xt will win consistently. The thing that surprises me is that you're clearly a novice and you still want to argue against someone who clearly knows what he's talking about, can you stop embarresing yourself already?
My point wasnt that your FPS are bad, my point was you want to talk about performance yet you showcase an easy to run game, which is like wanting to talk about the performance of a chainsaw but use it at lowest level at all times, it's an incredibly dumb demonstration.
I'm still surprised unless we talk actual direct sun, like outside letting the sun shine onto your phone, then I'd have to agree that 45c is normal even for a lightweight game like rr3.