01-16-2024 01:33 PM
Hello! Is there any possibility to implement the function of separating the sound volume for different media applications, for example, as Samsung did (attached screenshot). For example, you want to play and listen to music at the same time, but the volume of music is equal to the volume of the game, so the gaming process becomes difficult. Also, at the moment, to listen to a voice message, you have to pause the music and after listening to it, play the music again, which is extremely annoying. This feature would allow for more flexibility of system, as well as more enjoyment of the device.
Also, I would like to see this feature on all versions of the ROG phone lineup.
I would be glad if other users support this idea).
01-29-2024 02:18 AM
Hi!
Thanks for the suggestion! I'm sending it forward to the dev team 🙂
09-13-2024 02:48 AM
It sounds like a very useful feature request! Separating sound volume for different media applications would indeed enhance multitasking, especially in gaming scenarios where managing background music and game sounds simultaneously is crucial. Samsung’s implementation of this feature is convenient, allowing users to prioritize audio streams, and it would be great to see it on other devices like the ROG Phone lineup.
While this feature may not yet be native to all Android devices, you could try using third-party apps like SoundAssistant (if compatible) that allow for more detailed sound controls. Alternatively, some gaming phones offer specific game modes or audio settings that can manage volume priorities between apps.
If this feature is officially added to future ROG phone versions, it could make the gaming and multimedia experience smoother for many users. For now, I encourage you and others in the community to share feedback with the developers and see if the feature can be integrated soon. For a seamless audio-visual experience during gaming or football livestreaming, such a function would be incredibly useful.