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usernameRikaIt stutters in both examples. All you demonstrate right now is absolute lack of understanding how emulators, android phones and cameras work. After your messed up logic youtube should be lagging for everyone because it runs videos at 30fps.@Danishblunt
You seems to be unable to grasp a simple concept: A recording of 60 fps made of a content of 59.3, will result in? ...no, not perfect smoothness, but yes, small micro stutters/framerate incosistencies!
However, i did make 2 small off-screen 60 fps vids (so there would be no screen recording problem of any kind) that perfectly show my issue with how the phone handles the smoothness, between the real Hz of the display and what Genie thinks it is.
Video No. 1
Seems i can't post links so search youtube for: Rog 3 sync test 1
(from user: usernameRika)
is with game added to Game Genie, all 60 hz settings, and in this mode it should perfectly sync to the "great" 60.000 hz screen. But of course it doesn't, as the screen, surprise, is not 60, and the Armory Genie actually thinks it is, and this is what it seems to comunicate to the game. The Genie is confused.
Video No. 2
Search youtube for: Rog 3 sync test 2
game removed from Game Genie, no other changes whatsoever.
The game syncs perfectly to the display's real hz, resulting in perfect smoothness (which, of course can not be observed here, as you can still see some small stutters because of reasons i already explained more times than i should have, but in real-life there is ZERO stuttering)
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