06-21-2019 10:39 AM
06-25-2019 07:48 AM
06-30-2019 11:46 PM
matheusuzumakilol posted on 2019/6/25 22:48 Has the problem been reported to the development team?Hi matheusuzumakilol, Could you show us a short video of the problem? To share videos, please upload it to ASUS WebStorage (https://www.asuswebstorage.com/navigate/) and share the link with us. Could you tell us how you acquired the information about the FPS while playing PUBG? We would suggest you check your network strength while this problem appears. Are you connected to WiFi or 4G? Please try resetting your network. (Settings > Connections > More > Network settings reset.) Thank you 🙂
07-02-2019 02:28 PM
Jei_ASUS posted on 2019/7/1 01:46 Hi matheusuzumakilol, Could you show us a short video of the problem?I am absolutely sure that the problem is not network lag, the problem happens in the device processing the game. To measure FPS accurately, I used the KFMark app. To increase the pubg fps limit as well as change resolution etc I used the GFX Tool app, but please do not think that the problem is it, since I used EXACTLY the SAME CONFIGURATION both on Android Oreo and on Android Pie beta. In the video I recorded, it is possible to see in moments like 2:20 and 2:30 that happens random frame drops / stuttering (not only in the image, it is possible to be noticed in the sound too) and two seconds later this variation is visible in the fps counter of KFMark. This problem does not exist in Android Oreo. Tests on both versions of Android have been done in environments with very similar weather conditions, so there are no external factors involved. I hope you guys can fix this in the stable update of Android Pie. Thank you! https://play.google.com/store/apps/details?id=eu.tsoml.graphicssettings&hl=pt_BR https://www.asuswebstorage.com/navigate/s/1081C742F2174D028DCBA713DFECF7844 https://github.com/Septillion/KFMARK https://www.asuswebstorage.com/navigate/s/6F1187128A0449B2BA18F4EFA927C8634