Take a selfie using the wide angle completely deforms the image.
For normal photos it works fine.
Is this operation correct? @Anders_ASUS
Warp - Exaggerately stretches the image. It seems as if the image from the normal camera is stretched, instead of using the wide angle camera.
Publish here examples from the main and wide angle cameras. For example, take a picture of a tiled wall with a uniform pattern. Then someone can compare your results to their own.
The camera can real time compensate for geometry like a stretched room but it's less successful with faces.
ZenFone 7 has real time compensation for faces too, but... none of them can compensate 100% and the result really depends on how you're holding the camera.
Have in mind that the wide view camera is primarily made for normal mode. It's impossible to have a camera that is perfect for both scenarios but we do what we can with software compensation.
Thanks for clarifying what is normal operation.