Color Banding, Black Crush A11
So after thinking quite some time I had to wonder, how is it that a guy like me with no prior knowledge how to compile a linux kernel or any C knowledge was able to fix the Rog3's worst issue within a week of work, while a team of hired developers cannot seem to fix this issue after over an entire year.
The new Android 11 was quite stable, snappy and clean as far as I can tell, hence I doubt it has anything to do with being competent, I'm quite sure the devs could fix this issue, however I suspect they aren't allowed to change the calibration due to licensing issues with pixelworks. I spoke with a mod about some audio related changes, but I got confirmed that due to licensing only dirac would be allowed to change anything. I suspect the same can be said for the display, hence this is my theory as to why nothing has happened even over after 1 year, also I doubt, that it will ever be fixed at this point, given that Android 11 was the next big release. It's a shame really because other than the display calibration issue, the Rog3 would have been the only recommendable Phone from the Rog Lineup it's a shame.
For those who are still not aware of what color banding is:
This is A11 stock, as can be seen, the colors are off and black pixalated areas appear all over darker areas.
Here is my A11 beta kernel with where the display is calibrated:
The colors are back and most importantly there is no weird grey pixalation anymore on the scene.
This is A11 stock, weird black pixalation appearing all over the place, image is oddly greyed out and just terrible overall quality.
Here with my A11 beta kernel:
Last comparison to make the final point here:
A11 stock, pixalation all over the place, colors washed out, purple pixels now appearing all over the place once again.
My A11 Beta Kernel:
It's honestly dissapointing to see that there are obviously massive issues to fix a simple calibration issue. I think ASUS should stop hiring 3rd party companies to fk up something that would have been otherwise completely fine and now it seems they are in a situation where their hands are tied due to licensing issues. It seems the only way to have a proper Rog3 experience is to literally be a developer.